All embedded systems projects that I have made or been a part of since 2015. Code for them is on my GitHub.
Embedded Systems Projects
A Chaotic History of the Three Body Problem
I then introduced a third sphere, and to my astonishment, the situation changed completely. Like I said, any geometric figure turns into numbers in the depths of my mind. The sphereless, one-sphere, and two-sphere universes all showed up as a single equation or a few equations, like a few lonesome leaves in late fall. But this third sphere gave “emptiness” life. The three spheres, given initial movements, went through complex, seemingly never-repeating movements. The descriptive equations rained down in a thunderstorm without end.
The Menger Sponge in Unity
I created a Menger sponge generator in Unity. A Menger sponge is a fractal curve. The steps to create one go like this.
Simulating the Three-Body Problem in Python
I then introduced a third sphere, and to my astonishment, the situation changed completely. Like I said, any geometric figure turns into numbers in the depths of my mind. The sphereless, one-sphere, and two-sphere universes all showed up as a single equation or a few equations, like a few lonesome leaves in late fall. But this third sphere gave “emptiness” life. The three spheres, given initial movements, went through complex, seemingly never-repeating movements. The descriptive equations rained down in a thunderstorm without end.
Python Playground: OpenGL!
In October 2022, I started reading Python Playground and wrote an article to mark the day I started.
Python Playground Chapter 8: Autostereograms!
In October 2022, I started reading Python Playground and wrote an article to mark the day I started.
Python Playground Chapter 6: ASCII Art!
In October 2022, I started reading Python Playground and wrote an article to mark the day I started.
Python Playground Chapter 5: Reynold's Boids!
In October 2022, I started reading Python Playground and wrote an article to mark the day I started.
Python Playground Chapter 4: Strings
In October 2022, I started reading Python Playground and wrote an article to mark the day I started.
Python Playground Chapter 7: Photomosaics
In October 2022, I started reading Python Playground and wrote an article to mark the day I started.
Python Playground Chapter 3: Conway's Game of Life!
In October 2022, I started reading Python Playground and wrote an article to mark the day I started.
Python Playground Chapter 2: Spirographs!
In October 2022, I started reading Python Playground and wrote an article to mark the day I started.
SATOR - Escape The Room... With Code
On the 27th of September, I was chosen along with a friend to create an escape-the-room event at my school as a part of its annual science fest IRIS. I was surprised when I got the message saying that our pitch was approved since we did it partly as a joke, not expecting anything to come through, but I was enthusiastic. The idea was to have a group of puzzles in a room that the participants needed to code to find the answers to.
Starting Python Playground
As of today, I’ve taken up the challenge of finishing every program in Mahesh Venkitachalam (my dad)’s Python Playground - a collection of Python programming projects full of art, music and simulations. I’ve read up on my first chapter and am planning on implementing it very soon, so stay tuned.
Classification of Handwritten digits with Tensorflow
Recently, I took up NVIDIA’s course on Machine Learning with the Jetson Nano - a short four hour course that gives you an introduction to machine learning using the Jetson Nano and Python. As a part of the course, I created a short project to classify handwritten digits using Tensorflow, Convolutional Neural Networks and the MNIST database.
EyeWriter
I’ve been working on a prototype for a project I call eyeWriter. The basic idea of eyeWriter is to track the user’s eye movements and determine where the user is looking on a screen consisting of several communication options and thereby finding what the user wants to communicate. The project has been put through three different competitions and receieved a large number of suggestions. I’m still developing the product into its final version but a peliminary ‘proof-of-concept’ prototype is complete. Here’s a short video I made about it.
Palm motion detection and tracking for drawing!
Recently I made a program to track my hand movements and translate that into cursor movements on the computer screen. I used OpenCV and Python3 to do so. Here’s how it works!
DriveSense
The legend of DriveSense began somewhere in the early 21st century. Its idea was created by a Hardware Consultant of age forty five and a teenaged cartoonist who wrote this article. The project’s main idea was to wake up a driver if he were to fall asleep. It was built for an annual competition TechExpo in IIT Guwahati.
Tote - A Four Legged Robot
Hello everyone! After a few weeks of work I finally have this to show - The Tote.
DIY Alexa
Introduction
My First Circuit
I made my first working circuit today using a PIR motion sensor and an LED that would light up whenever something moves.